{"id":13,"date":"2012-09-23T19:53:07","date_gmt":"2012-09-23T19:53:07","guid":{"rendered":"http:\/\/mozomedia.com\/ack\/?page_id=13"},"modified":"2012-09-23T19:53:07","modified_gmt":"2012-09-23T19:53:07","slug":"features","status":"publish","type":"page","link":"https:\/\/mozomedia.com\/ack\/features\/","title":{"rendered":"Features"},"content":{"rendered":"<p>\u2022 Easy-to-navigate menu-driven game editor with online help available for each menu by pressing F1<\/p>\n<p>\u2022 Create scrolling world maps and one-room-at-a-time maps<\/p>\n<p>\u2022 Several &#8216;world kits&#8217; of pre-made creatures, terrain and items that you choose from to import into your new game: EURASIA, FANTASY, SPACEKIT and DELUXE. Modify one of these or build your own from scratch.<\/p>\n<p>\u2022 Creatures and NPCs can be neutral, hostile, or friendly &#8211; meaning creatures can end up attacking each other and\/or rushing to the player\u2019s aid<\/p>\n<p>\u2022 Create Ultima-like conversations for NPCS, where they respond to certain keywords and ask yes\/no questions. You can also have a branch of a conversation run custom scripts<\/p>\n<p>\u2022 Build &#8216;mosaic&#8217; still screens that you can use for intros and cut-scenes<\/p>\n<p>\u2022 Make interactivity without scripting &#8211; use the editor to create objects that respond to specific triggers and which perform a single action (give player item, damage player, summon creature, etc.) or which set off a stack of other objects beneath them.<\/p>\n<p>E.g. create a dynamite object that triggers all objects under it if it&#8217;s bumped into while the player is carrying a match. Then stack a &#8216;display long message&#8217; object (which describes the explosion) and &#8216;remove all wall objects&#8217; object underneath the dynamite object in a room.<\/p>\n<p>\u2022 The scripting language (macro) allows more control of interactivity, and tricks like displaying a 256-color bmp image in game or running an external MS-DOS program<\/p>\n<p>\u2022 Weapons can be melee or a variety of ranged &#8211; pinpoint, for arrows and guns and such, where you aim a crosshair on your target, or thrown weapons with a blast radius (grenade-like) or \u2018cone\u2019 or \u2018stream\u2019 which fire continuously out from the player to its maximum range (cone ranged weapon = flamethrower \ud83d\ude09 )<\/p>\n<p>\u2022 Built-in support for merchants with inventories who buy and sell<\/p>\n<p>\u2022 Game engine keeps track of in game days and hours &#8212; can simulate night by reducing player\u2019s view radius and run specific script at break of each day<\/p>\n<p>\u2022 Three different fonts (Basic, Italic, and computer-esque Future one) to choose from for you game, and you can edit these or draw your own<\/p>\n<p>\u2022 Handy drawing editor for making the tile graphics<\/p>\n<p>\u2022 Mouse and keyboard support<\/p>\n<p>\u2022 Define vehicles the player can board to travel across otherwise impassible terrain<\/p>\n<p>\u2022 Set structural strength of objects &#8211; so that some weapons can&#8217;t harm or destory them but others can<\/p>\n<p>\u2022 And the proverbial more!<\/p>\n<p><img loading=\"lazy\" class=\"alignnone\" src=\"http:\/\/www.mozomedia.com\/ack\/ultima_ex.png\" alt=\"\" width=\"320\" height=\"200\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u2022 Easy-to-navigate menu-driven game editor with online help available for each menu by pressing F1 \u2022 Create scrolling world maps and one-room-at-a-time maps \u2022 Several &#8216;world kits&#8217; of pre-made creatures, terrain and items that you choose from to import into your new game: EURASIA, FANTASY, SPACEKIT and DELUXE. Modify one of these or build your [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":[],"_links":{"self":[{"href":"https:\/\/mozomedia.com\/ack\/wp-json\/wp\/v2\/pages\/13"}],"collection":[{"href":"https:\/\/mozomedia.com\/ack\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/mozomedia.com\/ack\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/mozomedia.com\/ack\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mozomedia.com\/ack\/wp-json\/wp\/v2\/comments?post=13"}],"version-history":[{"count":2,"href":"https:\/\/mozomedia.com\/ack\/wp-json\/wp\/v2\/pages\/13\/revisions"}],"predecessor-version":[{"id":15,"href":"https:\/\/mozomedia.com\/ack\/wp-json\/wp\/v2\/pages\/13\/revisions\/15"}],"wp:attachment":[{"href":"https:\/\/mozomedia.com\/ack\/wp-json\/wp\/v2\/media?parent=13"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}